Senior Product Manager

Electronic Arts

  • Developed product strategy and road map for player-friendly features

  • Supported monetization initiatives for $90M revenue generating business

  • Incubated best practices for revenue growth and operational excellence

  • Drove experimentation strategies for free-to-play mobile game

Strategy and Marketing

Cognizant

  • Drove marketing and strategy for a $2B B2B technology consulting practice

  • Achieved #1 Rank for practice in major industry analyst reports 3 years in a row

  • Executed global strategic marketing campaigns across digital and social channels

  • Organized industry events attended by 1000+ leaders and experts

  • Led 50+ volunteering initiatives at schools to improve educational outcomes for underprivileged students

MBA STEM

University of Southern California

Marshall School of Business

  • Winner, Jam City Case Competition for Marketing a Mobile Game

  • Winner, PepsiCo App Challenge for developing the concept of a wellness app

  • Marketing Lead for Bounty Heart, a USC Games student-led mobile game development project

  • VP, Marshall Interactive Gaming Association, Graduate Marketing Association, Leadership Fellows Program and Challenge for Charity