Senior Product Manager
Electronic Arts
Developed product strategy and road map for player-friendly features
Supported monetization initiatives for $90M revenue generating business
Incubated best practices for revenue growth and operational excellence
Drove experimentation strategies for free-to-play mobile game
Strategy and Marketing
Cognizant
Drove marketing and strategy for a $2B B2B technology consulting practice
Achieved #1 Rank for practice in major industry analyst reports 3 years in a row
Executed global strategic marketing campaigns across digital and social channels
Organized industry events attended by 1000+ leaders and experts
Led 50+ volunteering initiatives at schools to improve educational outcomes for underprivileged students
MBA STEM
University of Southern California
Marshall School of Business
Winner, Jam City Case Competition for Marketing a Mobile Game
Winner, PepsiCo App Challenge for developing the concept of a wellness app
Marketing Lead for Bounty Heart, a USC Games student-led mobile game development project
VP, Marshall Interactive Gaming Association, Graduate Marketing Association, Leadership Fellows Program and Challenge for Charity